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 Betreff des Beitrags: Gametypes
BeitragVerfasst: Mi 07 Okt, 2009 21:03 
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Registriert: Fr 20 Jul, 2007 12:06
Beiträge: 1559
ich hab hier mal die erklärungen der einzelnen (neuen) gametypes kopiert.
sind zwar in english, aber denke den meißten sollte das weiter helfen ^^


//******************************************************************************
// ASSASSINATION
// There are two teams: Attackers and Defenders.
//
// Attackers: A player in the attacking team will be switched to VIP once the
// pre-match period ends. The attacking team needs to protect the VIP from being
// killed and escort him to the extraction zone marked as a blue square in the
// game. Attackers can only win the round by extracting the VIP or eliminating
// all the defenders.
//
// Defenders: They need to prevent the VIP from reaching the extraction zone. They
// can accomplish this by defending the extraction zone or by just killing the VIP.
// Defending team can only win the round by killing the VIP or by holding the VIP
// from reaching the extraction zone in the allocated time.
//
// This is an elimination gametype so there's not respawn and a team will also
// win the round if it successfully eliminates the other team.

//******************************************************************************


//******************************************************************************
// CAPTURE AND HOLD
// Players on both teams need to capture the flag that spawns in the middle of
// map and hold it to score points.
//
// There are two modes for this gametype. In mode 0, players will score one point
// after successfully holding the flag for certain amount of time. Once the team
// scores the point the round will end. In mode 1, the players will start scoring
// point for each 5 seconds they successfully hold the flag in their hands. In this
// mode the round will end by time limit or until the final score is reached.

//******************************************************************************


//******************************************************************************
// CAPTURE THE FLAG
// In Capture the Flag players on both teams need to steal the other team's flag
// and return to their base. Each team will also need to protect their flag from
// being taken as they won't be able to score a point if they return the enemy's
// flag to their base and their own flag is missing.
// Once a team captures
// There are 2 modes for this gametype. In mode 0 the players will be able to
// return their flag when the enemy drops it by touching it. In mode 1, the flag
// will remain on the location where it was dropped and it will be returned
// automatically after 60 seconds if no enemy player captures it again.

//******************************************************************************


//******************************************************************************
// FREEZE TAG
// In Freeze Tag two teams fight each other to completely freeze the other team.
//
// The difference between Freeze Tag and Team Deathmatch is that in Freeze Tag
// players will be frozen when killed and their teammates need to unfreeze
// them to come back into the game. If a team successfully freezes all the
// players on the other side then the team wins the round.
//
// To unfreeze players their teammates will need to get close to them or point to
// them and press the USE key to give them health again (body temperature). Once the
// player reaches the maximum health he/she will be unfrozen.

//******************************************************************************


//******************************************************************************
// GUN GAME //
// In Gun Game every player is against each other. There are no friendly
// players, there are no teams, and most importanly no time to think.
// Players will go through a group of weapons and the player that completes all
// the necessary kills with each weapon wins the round.

//******************************************************************************


******************************************************************************
// LAST MAN STANDING
// In Last Man Standing is every player against each other. There are no friendly
// players, there are no teams, and most importanly no time to think.
// The game finishes when one player eliminates all the other players, reaches
// the score limit or the round reaches the time limit.

//******************************************************************************


//******************************************************************************
// LAST TEAM STANDING
// In Last Team Standing two teams fight each other. The team that is completely
// eliminated losses the round.

//******************************************************************************


//******************************************************************************
// RETRIEVAL
// In Retrieval there are two teams. Attackers (need to retrieve two objects and
// take them back to their spawn) and defenders (need to prevent the other team
// from retrieving the two objects).
//
// It is a team mode similar to classic capture the flag modes except the objects
// must be retrieved within a round meaning players who die are out of the game
// until the following round. If all the members of either team are eliminated
// or the objects are retrieved then the round also ends with the winning team
// receiving a point. The mode is generally played with numerous rounds on each
// map and the team with the specified amount of wins according to the server
// wins the match.

//******************************************************************************

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Hanfi


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 Betreff des Beitrags: Re: Gametypes
BeitragVerfasst: Do 08 Okt, 2009 22:13 
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Registriert: Mo 18 Aug, 2008 12:00
Beiträge: 145
retrieval ist top! bestimmt!


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 Betreff des Beitrags: Re: Gametypes
BeitragVerfasst: Do 05 Nov, 2009 12:17 
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Registriert: Mi 11 Mär, 2009 22:04
Beiträge: 8
Ich mag GunGame :P


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 Betreff des Beitrags: Re: Gametypes
BeitragVerfasst: Fr 05 Feb, 2010 12:47 
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Registriert: Fr 05 Feb, 2010 12:46
Beiträge: 6
Wie ist denn die ip von diesem Server?


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 Betreff des Beitrags: Re: Gametypes
BeitragVerfasst: Fr 05 Feb, 2010 13:40 
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Registriert: Fr 10 Apr, 2009 13:58
Beiträge: 261
Wohnort: Zuffenhausen
81.95.0.22:28963

:wink:

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